Jun 16, 2009, 05:51 PM // 17:51
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#1
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Ascalonian Squire
Join Date: Jun 2008
Profession: E/Me
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Please check out this build
ok well i was thinking of finally making my own build and here is what i have so far. please tell me if its good.(personally i think its amazing.)
expertise 10+2
marksmanship 12+1+1
wilderness survival i think 8
[barrage][distracting shot][hunters shot][poison tip signet][whirling defense][troll unguent][antidote signet][resurrect]
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Jun 16, 2009, 06:10 PM // 18:10
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#2
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Troll Unguent sucks for PvE, Resurrect sucks period, Whirling Defense sucks period, Hunter's Shot sucks now too since it got nerfed.
Personally I would also switch the attribute set up between your Marksmanship and your Expertise. 14 Exp, 12 Marks > 12 Exp, 14 Marks.
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Jun 16, 2009, 06:19 PM // 18:19
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#3
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Forge Runner
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I would never make a custom build and then post it because one or more people are going to tear it up and make you angry. Just make a build and enjoy it yourself. Don't listen to other people if you, yourself think its amazing.
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Jun 16, 2009, 06:41 PM // 18:41
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#4
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Ascalonian Squire
Join Date: Jun 2008
Profession: E/Me
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Quote:
Originally Posted by zelgadissan
Troll Unguent sucks for PvE, Resurrect sucks period, Whirling Defense sucks period, Hunter's Shot sucks now too since it got nerfed.
Personally I would also switch the attribute set up between your Marksmanship and your Expertise. 14 Exp, 12 Marks > 12 Exp, 14 Marks.
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i dont see a point in switching exp and marks and i certainly dont see how whirling defenses +troll suck considering they are only used together. if you would like to explain yourself a little more i could understand but i need a reason. the only thing i agree with you is on the rez wich i was thinking of switching for [i am the strongest].
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Jun 16, 2009, 06:42 PM // 18:42
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#5
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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Doesn't look very promising. But, heck, if you like it, go on and enjoy man! Sometimes i play R/P chucker in PvE... barely any damage, but sometimes it's fun. and the survival is great. It's not as effective as my other secret build (about 150 DPS), but what the heck lol
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Jun 16, 2009, 06:50 PM // 18:50
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#6
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Wilds Pathfinder
Join Date: Aug 2008
Profession: E/
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.
If you have access to Rit. you might want to add Splinter weapon.
At 5 attribute it deals 20 damage at up to 3 adjacent foes. A bunch of damage possible there.
I don't use Hunters Shot because its to conditional. Baddies stop at the oddest times. Add a rez that gives both energy and health. Meh..different things work well for different folks.
Have fun
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Jun 16, 2009, 06:52 PM // 18:52
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#7
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Ascalonian Squire
Join Date: Jun 2008
Profession: E/Me
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Quote:
Originally Posted by Archress Shayleigh
Doesn't look very promising. But, heck, if you like it, go on and enjoy man! Sometimes i play R/P chucker in PvE... barely any damage, but sometimes it's fun. and the survival is great. It's not as effective as my other secret build (about 150 DPS), but what the heck lol
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lol ur right i know i pwn with it. but i like secret builds to! and it can stay a secret to u know *cough*PM ME FOR THE LOVE OF GOD*cough*
Quote:
Originally Posted by Antares Ascending
.
If you have access to Rit. you might want to add Splinter weapon.
At 5 attribute it deals 20 damage at up to 3 adjacent foes. A bunch of damage possible there.
I don't use Hunters Shot because its to conditional. Baddies stop at the oddest times. Add a rez that gives both energy and health. Meh..different things work well for different folks.
Have fun
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it changed hunters shot now just makes him bleed he doesnt have to move.besides it causes great degen to a boss along with the poison
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Jun 16, 2009, 06:59 PM // 18:59
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#8
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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Pretty common build, take out barrage for burning arrow.
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Jun 16, 2009, 07:08 PM // 19:08
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#9
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Ascalonian Squire
Join Date: Jun 2008
Profession: E/Me
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Quote:
Originally Posted by AKB48
Pretty common build, take out barrage for burning arrow.
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i wish i had nf
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Jun 16, 2009, 07:31 PM // 19:31
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#10
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Forge Runner
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Burning arrow is a great skill, I had a good Alliance Battles build with that plus bleeding and It was pwning everyone in sight.
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Jun 16, 2009, 07:49 PM // 19:49
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#11
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Ascalonian Squire
Join Date: Mar 2009
Location: Croatia
Guild: W Band of Brothers W [BoB]
Profession: R/
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Quote:
Originally Posted by spartan4595
i wish i had nf
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You could switch out Barrage for Incendiary Arrows and take along Apply Poison instead of Hunter's Shot maybe. Btw, which bow/s do you use?
Also, which campaigns do you own?
Last edited by Eradras; Jun 16, 2009 at 08:00 PM // 20:00..
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Jun 16, 2009, 09:04 PM // 21:04
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#12
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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I don't play a ranger, it's really not in my expertise (ha ha ha). But if you enjoy it, go for it! Imo, a spear chucker, bunny thumper, or something "out of the ordinary" works well. If you want to use bow, I suggest taking out resurrect, I dont mind hunter's shot anymore, but the rez just blows. Try going R/W or something of the sort, to use SY if you dont need a second profession. You can use 1 Barrage, 2 dwarven stability, 3 Lightning reflexes, 4 Needling shot, 5 SY, 6 Distracting Shot, 7 Savage Shot, 8 Rez Signet
Theres some other builds I have:
OgMU8iri18S+aPGqGghoG/a+GyEA
OgMU0iri18SZGPGqGghoG/a+GoRA
OgASc5MTPGOGnSVg8awG4kCA
OgkjYtXWJTzgAZKYzkrS8gbGybA
OgoicxpMJdNgBd5fBcUcgTKAAA
OgMU8iri3sOsmHjqZ2ga+1+GZCA
OgojctZ6qSgbghPGqGTGVgFHCAA
OggkcpYW2Ki0iBkxjBGDqxMJ2hvB
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Jun 16, 2009, 09:43 PM // 21:43
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#13
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Krytan Explorer
Join Date: Apr 2008
Profession: R/
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You might as well as bump expertise up to 13 or down to 8 to meet either 3e or 5e breakpoints.
Barrage itself doesn't do that great of damage, so I'd recommend going /rt for splinter weapons or /e for one of the conjoures.
If going with either one, I'd recommend having 8 expertise to invest in the attributes for splinter or whatever conjure you're using. Splinter barraging can take a toll on your energy, so you should be using zealous bows. You'll need elemental bowstring for conjure, of course, but you shouldn't have too much trouble keeping your energy up.
I don't know if the survival skills are that necessary. You've already got healers on your side and mobs generally tend to ignore rangers.
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Jun 16, 2009, 11:09 PM // 23:09
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#14
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Quote:
Originally Posted by spartan4595
i dont see a point in switching exp and marks and i certainly dont see how whirling defenses +troll suck considering they are only used together. if you would like to explain yourself a little more i could understand but i need a reason. the only thing i agree with you is on the rez wich i was thinking of switching for [i am the strongest].
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Whirling and Trolls aren't soo bad depending on the situation (eg. pulling a really big mob in Urgoz) but there are other good alternatives that give more flexibility, the heal from trolls is nice but the 3 second cast means it's only good to prep a pull or recover against lingering degen after breaking agro. really.
Hunters is not great.
Read what expertise does and learn the break points for it rather than just slapping a random number of points in.
Taking a rez out is a bad idea as in bad situations it's more often than not that you are the last survivor. You are going to look pretty silly explaining to your (dead) team that you didn't bring a rez.
Best is to go /Rit and use splinter with your barrage and Flesh of my flesh for rez.
By the level of knowledge displayed, I doubt there is any pwnage with builds going on here, secret or otherwise.
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Jun 16, 2009, 11:31 PM // 23:31
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#15
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by Fay Vert
Taking a rez out is a bad idea as in bad situations it's more often than not that you are the last survivor. You are going to look pretty silly explaining to your (dead) team that you didn't bring a rez.
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Scrolls of Ressurrection exist.
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Jun 17, 2009, 01:37 AM // 01:37
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#16
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Alright, if I really have to go into details...
Troll Unguent - regen (and degen) is awful in PvE. It caps at 10, meaning 20 healing per second. In PvE, this is pointless. You have monks for this. The only thing worse than regen healing is taking three seconds out of battle to use said regen healing. Pointless slot.
Resurrect - at least we agree on this one.
Whirling Defense - blocking stance + negligible damage. Lightning Reflexes is simply a better option since it gives you 33% IAS on top of blocking. If you're complaining about the reduced blocking time, that's what Aegis chains are for.
Hunter's Shot - you're using a skill slot for bleeding, no +damage and no activation time. It works on a sword warrior because they're following it up with a Deep Wound. Rangers are not. I also noticed the "great degen to a boss" comment above, to which I'll simply say lol.
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Jun 17, 2009, 10:59 AM // 10:59
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#17
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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Actually, just stick together your own build, go out and see what really works best for you in the area you happen to be in. I run 12/12/12 on attribs on PvE most of the time.
Whirling defense sometimes makes sense, but more often I would want a crippling trap. Slow 'em down and get the whole party back out of their way.
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Jun 17, 2009, 07:48 PM // 19:48
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#19
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Lion's Arch Merchant
Join Date: Jan 2009
Location: South of Norway - The land of Vikings
Guild: I have no guild - Yet
Profession: R/
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The thread starter have just replied to one of the posts, and still people continues to post. What's the point?
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